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picture of me
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Projects

Headshot Hoard

Description:

Headshot Hoard is a fps hoard survival game that I created for the GDN Big Festive Jam. The theme of the jam was "random." This game is actually fun to play. HEADSHOT!

Tech: C#, Unity

Source Code

Download to try it out for yourself!

Gluttony Simulator

Description:

Gluttony Simulator is a game that I created for Ludum Dare 40, a popular weekend long game jam. The theme of LD40 was "The more you have, the worse it is."

Tech: C#, Unity

Source Code

Try it out in your browser! (or download)

Balls and Halls

Description:

Balls and Halls is a game that I created for the Github Gameoff 2017. The theme of the jam was "Throwback". The game begins with a dodgeball match, followed by an action-packed Doom-style fps sequence. This was my first 3D game.

Tech: C#, Unity

Source Code

Try it out in your browser! (or download)

Widget CEO

Description:

Widget CEO is a base-building, office management sim game inspired by Dwarf Fortress, Rim World, and The Sims. Unfortunately, the game was never completed and is not available to play. With that said, I learned a lot through the development of Widget CEO. I especially am proud of the A* pathfinding algorithm I was able to implement.

Tech: C#, Unity

Source Code

Flashlight

Description:

Flashlight is a game that I created for Ludum Dare 39, a popular weekend long game jam. The theme of LD39 was "Running out of power."

Tech: C#, Unity

Source Code

Try it out in your browser!

2D Map and Dungeon Generator

Description:

The 2D Map and Dungeon Generator procedurally generates 2D tile world maps and dungeons based on user inputs. The program will generate a map based on the user's choice of any one of four unique algorithms. Each generated map will have a dungeon placed in a random location, which the user can then click on to procedurally generate a dungeon layout.

Tech: C#, Unity

Source Code

Try it out in your browser!

World Under Siege

Description:

World Under Siege is a game that I created for Ludum Dare 38, a popular weekend long game jam. The theme of LD38 was "A small world." All in all, I spent about 9 hours creating the game.

Tech: C#, Unity

Source Code

Try it out in your browser!

Stranded on an Island Simulator

Description:

The Stranded on an Island Simulator is a fun project I created because I wanted to learn how to program desktop applications. The program allows the user to create several survivors by inputting certain information/stats before proceeding to simulate the actions of each of the survivors as they are stranded on an island. This was one of my earliest projects, and it was the first program I created without using Unity.

Tech: C#, Windows Forms

Source Code

Download on Github to try it out for yourself!

Mine Hacker

Description:

Mine Hacker is a game that was created for the Github Gameoff 2016. At the end of the month-long event, Mine Hacker was featured on the Github Blog, and I was awarded a gift card to the Github store. I produced the theme song as well.

Tech: C#, Unity

Source Code

Try it out in your browser!